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Hôtel Manigance - Game UI

Another pre-production of a game where I teamed up with Ntamak to create user interfaces from his amazing work. Fabrice was the Art Director and did all the concept and illustration part, I worked with him to create a fine and delicate UI that fits the theme and the ambiance of the Hotel.

Dialog box UI - Item interaction

Dialog box UI - Item interaction

UI themed for the character Black Rose

UI themed for the character Black Rose

UI dialog box and tarot cards

UI dialog box and tarot cards

UI elements for hotel exploration

UI elements for hotel exploration

Short storyboard for dialog, player choices

Short storyboard for dialog, player choices

Tarot cards for player selection

Tarot cards for player selection

Introduction letter

Introduction letter