MEDUS-I is one of the first concept-designs I made for a video game, and it was back in 2015. It had a lot of problems, but it got into the game, hurray!
Like Winter Heart Geb, I decided to rework this concept and to adapt it to how I would see it now. Many things changed but I wanted to keep the main objective: she has to seem pretty and sweet with her mask, and horribly terrifying without it.
This concept was reworked by Andy Timm before its release in SMITE, he made the final changes. And the name changed to I-Dusa as well!